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	<title>Comments on: Ahune&#8230; gesundheit!</title>
	<atom:link href="http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/feed/" rel="self" type="application/rss+xml" />
	<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/</link>
	<description>The life and adventures of a family man in World of Warcraft</description>
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		<title>By: Khraden</title>
		<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/#comment-304</link>
		<dc:creator><![CDATA[Khraden]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 14:10:21 +0000</pubDate>
		<guid isPermaLink="false">http://paladinillumination.wordpress.com/?p=743#comment-304</guid>
		<description><![CDATA[And the system wouldn&#039;t punish you for it. In fact, it would continue to provide a nice challenge. As I mentioned in reply to Saunder&#039;s comment, I feel that it would be beneficial to take into account dungeon completion achievements, as well as weighted average iLevel (in cases where a single piece of gear is so much higher than all the others).

I do see how you could then get an easier instance, then, if you wanted, swap out to your better set of gear, or just burn the place through. But that is an option you would have. If you want a quick run, you&#039;d have to work for it (as in gathering gear at a lower level), but otherwise, you&#039;d still have a challenging encounter, no matter how well or undergeared you may be.]]></description>
		<content:encoded><![CDATA[<p>And the system wouldn&#8217;t punish you for it. In fact, it would continue to provide a nice challenge. As I mentioned in reply to Saunder&#8217;s comment, I feel that it would be beneficial to take into account dungeon completion achievements, as well as weighted average iLevel (in cases where a single piece of gear is so much higher than all the others).</p>
<p>I do see how you could then get an easier instance, then, if you wanted, swap out to your better set of gear, or just burn the place through. But that is an option you would have. If you want a quick run, you&#8217;d have to work for it (as in gathering gear at a lower level), but otherwise, you&#8217;d still have a challenging encounter, no matter how well or undergeared you may be.</p>
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		<title>By: Khraden</title>
		<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/#comment-303</link>
		<dc:creator><![CDATA[Khraden]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 14:07:24 +0000</pubDate>
		<guid isPermaLink="false">http://paladinillumination.wordpress.com/?p=743#comment-303</guid>
		<description><![CDATA[That is why I thought about weighing the average based on other aspects of the character. Another idea that I had would be for it to take into account the achievements for that character, an example being a character with an iLevel 264 cloak, but with 1 maybe 2 heroic dungeon (completion) achievements would be weighed at a lower value. It could also get the weighted average iLevel for the character&#039;s gear. Not necessarily a GearScore, but a better representation of the gear that is being equipped.]]></description>
		<content:encoded><![CDATA[<p>That is why I thought about weighing the average based on other aspects of the character. Another idea that I had would be for it to take into account the achievements for that character, an example being a character with an iLevel 264 cloak, but with 1 maybe 2 heroic dungeon (completion) achievements would be weighed at a lower value. It could also get the weighted average iLevel for the character&#8217;s gear. Not necessarily a GearScore, but a better representation of the gear that is being equipped.</p>
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		<title>By: Zebb</title>
		<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/#comment-301</link>
		<dc:creator><![CDATA[Zebb]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 12:20:32 +0000</pubDate>
		<guid isPermaLink="false">http://paladinillumination.wordpress.com/?p=743#comment-301</guid>
		<description><![CDATA[I have a set of green/blue gear, around 3k GS, and I can pull a solid 3k single-target DPS in it.  I&#039;d toss that shit on every time I queue under this system :-P]]></description>
		<content:encoded><![CDATA[<p>I have a set of green/blue gear, around 3k GS, and I can pull a solid 3k single-target DPS in it.  I&#8217;d toss that shit on every time I queue under this system <img src='http://s2.wp.com/wp-includes/images/smilies/icon_razz.gif' alt=':-P' class='wp-smiley' /> </p>
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		<title>By: Saunder</title>
		<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/#comment-300</link>
		<dc:creator><![CDATA[Saunder]]></dc:creator>
		<pubDate>Wed, 23 Jun 2010 06:07:36 +0000</pubDate>
		<guid isPermaLink="false">http://paladinillumination.wordpress.com/?p=743#comment-300</guid>
		<description><![CDATA[I like the idea, but just a warning note - when my priest hit 80, I ground up the honor for the 264 cloak - resil, but heaps better than anything I had before. yet that one piece (at the time) was waaaaay above the rest of my gear - maybe a, er, gear score average would be better. 

Hmm, Yea, build gearscore into the back end. Good Plan, NOT.

Ok, so there may be some issues, but the concept is good.]]></description>
		<content:encoded><![CDATA[<p>I like the idea, but just a warning note &#8211; when my priest hit 80, I ground up the honor for the 264 cloak &#8211; resil, but heaps better than anything I had before. yet that one piece (at the time) was waaaaay above the rest of my gear &#8211; maybe a, er, gear score average would be better. </p>
<p>Hmm, Yea, build gearscore into the back end. Good Plan, NOT.</p>
<p>Ok, so there may be some issues, but the concept is good.</p>
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		<title>By: Khraden</title>
		<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/#comment-298</link>
		<dc:creator><![CDATA[Khraden]]></dc:creator>
		<pubDate>Tue, 22 Jun 2010 20:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://paladinillumination.wordpress.com/?p=743#comment-298</guid>
		<description><![CDATA[I will agree with you there, and I probably should have taken that into mind. There are those who simply use the LFD as a toilet that they can surf down to get the golden turd at the end, and expect those of us who know our class, and know how to play (whether it be &quot;pro&quot; or just haveing some common sense) to carry them on to the end.

However, it would also work the other way in allowing lower geared folks who need to get geared, work with higher geared folks on tougher instances. In turn providing a bit of a learning experience, and, in a perfect world, leading to more experienced players in the long run.]]></description>
		<content:encoded><![CDATA[<p>I will agree with you there, and I probably should have taken that into mind. There are those who simply use the LFD as a toilet that they can surf down to get the golden turd at the end, and expect those of us who know our class, and know how to play (whether it be &#8220;pro&#8221; or just haveing some common sense) to carry them on to the end.</p>
<p>However, it would also work the other way in allowing lower geared folks who need to get geared, work with higher geared folks on tougher instances. In turn providing a bit of a learning experience, and, in a perfect world, leading to more experienced players in the long run.</p>
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	<item>
		<title>By: youyankityoutankit</title>
		<link>http://paladinillumination.wordpress.com/2010/06/22/ahune-gesundheit/#comment-297</link>
		<dc:creator><![CDATA[youyankityoutankit]]></dc:creator>
		<pubDate>Tue, 22 Jun 2010 19:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://paladinillumination.wordpress.com/?p=743#comment-297</guid>
		<description><![CDATA[Sadly, given the current point in the xpac, heroics are for a lot of people - a means to an end - usually of gearing alts.  The abuse rampant in some of the lfd groups [particularly towards tanks and healers] already inhibits a lot of randoming I would otherwise do...  Tuned differently I actually might random even less - probably run with guildies about the same as I do now.  

Tackling harder content as a tank or healer with a group of people who will scream and yell and call me even more names because we now can&#039;t finish because they won&#039;t/can&#039;t do their job so it&#039;s automatically my fault is not for me.  I already gave up randoming on my main because of abuse suffered.  You lose going in to most randoms as a dk tank.]]></description>
		<content:encoded><![CDATA[<p>Sadly, given the current point in the xpac, heroics are for a lot of people &#8211; a means to an end &#8211; usually of gearing alts.  The abuse rampant in some of the lfd groups [particularly towards tanks and healers] already inhibits a lot of randoming I would otherwise do&#8230;  Tuned differently I actually might random even less &#8211; probably run with guildies about the same as I do now.  </p>
<p>Tackling harder content as a tank or healer with a group of people who will scream and yell and call me even more names because we now can&#8217;t finish because they won&#8217;t/can&#8217;t do their job so it&#8217;s automatically my fault is not for me.  I already gave up randoming on my main because of abuse suffered.  You lose going in to most randoms as a dk tank.</p>
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