Well, like I promised, with the new patch out, and the impending Cataclysm coming December 7th, I’ll likely be posting a bit more again. And so, here I am
First up, let me say, the new UI changes are nice, I really like the new spellbook and talent tree setup. It took a little getting used to, and took some time to iron out my talent choices, but since the servers were halfway stable last night, I hopped on to set up my specs on my paladin.
Sadly, this blog’s namesake, “Illumination”, no longer exists *sigh*. Oh well, probably won’t change the name though. Anyway, back to the subject at hand.
Patch 4.0.1 brings in a plethora of changes. Outside of the entire talent tree revamp, we also now have access to Reforging, Mastery, a handful of new spells and to top it all off a new resource system for us Paladins. My fellow blogger over at A Healadin’s Tear has done a great job of descibing how each of these work, so I won’t reinvent the wheel, I will however comment some on what I think of the change.
I ended up with a slightly different 32/2/2 build, taking advantage of some of the new Holy Power generating abilities, and getting more out of Holy Shock since it will be a very important spell now.
This post will pretty much be a quick intro to a more detailed one tomorrow (I don’t have any screenshots, and can’t really show you the choices I made).
But, 4.0.1 has begun to crack open the potential of the next expansion. I hope to help with some of the transition in the coming posts. Until then, I will see you in the new world.