Badges and Buffs

Guess I’m a little late to the game, but for those who do follow my blog, I’ll still keep you all updated with the latest. Looks like over the evening some more information came out about raiding progress. These details pertain to the death of emblems, and rise of badges/points.

I have personally enjoyed the latest emblem changes, of course coming from a casual perspective. Emblems of Triumph, which I never thought I would EVER get, were suddenly the peanuts handed out during our flights through Heroic dungeons. Heroic Dungeons were my bread and butter.  I would do them 1.) because they were easy to group for, 2.) they were quick with a good group, 3.) I could still get a few upgrades by way of trinkets etc. When Triumph began flowing like tasty Shadow Priest tears, I was able to quickly gear up to raid level gear. Sure, I was still behind the big guys and their Frosty badge goodies, but closed the gap fairly quickly.

Now, before anybody starts crying about welfare epics, and the fact that anybody wearing T9 now-a-days is just a scrub and has no skill, I wasn’t that kind of person.  I personally attempt to better the class in which I play, and learn the strategies and abilities of a fight and my class before an encounter.  I was a scrub… who could read and watch YouTube.

Well, anyway, I quickly geared my Holy set to full T9, and not long after did the same for my tank set (am currently working on my ret set). I was able to pull my own weight when having to PuG a raid, which is what I do best. Eventually getting Frosties and picking up some T10, and gearing my Holy set up slowly but surely.

Well, that’s all about to change, well… Soon™

The Blizzard Blues have just released some more info:

We’re continuing to refine the badge/emblem and PvP point systems in Cataclysm and we’d like to share some of those changes with you today. Please enjoy!

Our primary goal when approaching badges in Cataclysm is to address a lot of the confusion that comes with these currency systems. To that end we’re changing badges to a more straightforward point system, similar to the ones we’ve used for a while for Arenas and Battlegrounds. There will be a total of four types of points you can earn in Cataclysm (two for PvE and two for PvP), and these will remain the same even as we introduce new content.

Here’s the breakdown:


  • Hero Points — Low-tier, easier-to-get PVE points. Maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most dungeons. (most like the current Emblem of Triumph)
  • Valor Points — High-tier, harder-to-get PvE points. Maximum cap to how many you can own, as well as a cap to how many you can earn per week. Earned from Dungeon Finder daily Heroic and from raids. (most like the current Emblem of Frost)


  • Honor Points — Low-tier, easier-to-get PVP points. There will be a maximum cap to how many you can own, but no cap to how quickly you can earn them. Earned from most PvP activities.
  • Conquest Points — High-tier, harder-to-get PvP points. There will be a maximum cap to how many you can own, and a cap to how many you can earn per week. Earned from winning Rated Battlegrounds or Arenas. (currently called Arena Points)

When a new tier of raiding gear is released or a new PvP season begins, your higher tier of points will be converted into the lower tier. For instance, if a new tier of raid gear is released, your Valor points will be converted to Hero points, and similarly if a new PvP season begins your Conquest points will be converted to Honor points. Of course that means with these new releases you’ll always begin without any of the higher tier of points, and thus be unable to stockpile them.

As noted for Conquest points, the Rated Battlegrounds and Arenas will be sharing this same point type. Because of that, it will in fact be possible to get the best PvP items without setting foot in Arena; however, more powerful armor and weapons will of course require more Conquest points, so players who win their matches more often will still gear up faster. We’re removing personal rating requirements on almost all items; they’re definitely removed for weapons. We might offer a few items to the absolute best players based on personal rating, largely as cosmetic or ‘bragging rights’ type items. And you’ll have the option of purchasing the previous season’s gear with the more readily available Honor points.

We do plan to have a way to convert Honor points (PvP) into Hero points (PvE), and vice versa, at a loss. The conversions will be possible, but it won’t be a 1:1 rate, and you’ll have fewer points after the conversion process. We won’t allow the higher tiers to be exchanged for each other, however.

To explain the reasoning for the weekly cap on points for the higher tiers, this is to provide flexibility in how players choose to earn the points without feeling like they have to do all of the content as often as it is available. If your Valor income from raiding is sufficient, you may not feel the need to run Dungeon Finder every night, or perhaps even at all. Likewise, a PvP player could choose to participate in a lot of Rated Battlegrounds but no Arenas, or focus on both, and still be able to earn the points they want. 

Hero and Valor

The new points system will work on a tier level; however, use the same points system for each tier. Lower level raids and Heroic Dungeons will provide you with Hero Points. These Hero points are able to purchase previous Tier level gear. Their comparison was to that of the current Emblem of Triumph.  You can buy any T7-T9 pretty much with Emblems of Triumph, this is how the new Hero Points will work.

Valor points, on the other hand, are for the higher tier of content for the current set of content. Example being ICC having Emblems of Frost, or if in Cataclysm terms Valor Points. These are able to purchase only the current top tier level’s gear/items. I am unsure if they are convertable to the lower Hero Points, but I can only assume they will be.

Now, the interesting part, as each tier of content comes out, the previous Valor level points are converted to Hero points.  This means that folks who raid all the time and have tons of Valor Points left over before the next tier level can’t just horde them, as that just means they’ll end up with more Hero Points instead. So, here’s an example:

Tier 11 (Cataclysm 1st Tier Raids) = Valor Points
Tier 10 + Dungeons (Previous Tier level gear) = Hero Points

Tier 12 (Cataclysm 2nd Tier Raids) = Valor Points
Tier 11 (Cataclysm 1st Tier Raids) = Hero Points (T11 Valor now Hero Points also)
Tier 10 + Dungeons (Previous Tier level gear) = Hero Points

Tier 13 (Cataclysm 3rd Tier Raids) = Valor Points
Tier 12 (Cataclysm 2nd Tier Raids) = Hero Points (T12 Valor now Hero Points also)
Tier 11 (Cataclysm 1st Tier Raids) = Hero Points
Tier 10 + Dungeons (Previous Tier level gear) = Hero Points

Make sense?

It does to me, and works out fair for those who can’t raid all the time, but still means better rewards for those who can. Now, there is going to be a cap on the amount of Hero and Valor Points that you can acquire, but that shouldn’t be a problem, as with multiple specs, and multiple play types, points will get used.

Honor and Conquest

That’s such a cool sounding combination.  Anyway, Cataclysm will be introducing new “Rated Battlegrounds”.  These are like giant arenas, where your contributions are noted a bit more closely. With Rated Battlegrounds, your success will not only garner you Honor, but also provide you with Conquest Points. Conquest Points are the replacement for Arena Points. They can be attained by either doing Rated Battlegrounds, or Arena matches. Again, great for guys like me. I will be able to purchase some of the better PvP gear, if I feel like it, simply by participating in Rated Battlegrounds, and never having to set foot in an Arena match. I love this change, simply because I do not have the time to dedicate multiple matches with teammates, RL always comes first to me. The Honor points appear to be attained the same way they currently are, which is no problem to me.

A big change is the fact that Honor Points and Hero Points are going to be able to be transferred between each other, though for a loss. If you are a hardcore PvPer, who gets burned out on PvP, and decide to move on to some new PvE horizons, you’ll be able to spend those Honor Points on Hero Points, and begin gearing up with the past tier’s gear, giving you a bit of a jump start into the raiding scene.

I think that some will find this to be a problem, mostly those who are hardcore PvPers, and don’t want us lowly PvEers to get welfare PvP gear, but I don’t see it as a problem, because you will still need to pull your weight to get the latest and greatest PvP gear, no matter the situation.  This is likely to be the feelings shared on the PvE side.

On my side. I say tally ho, and move forward.  These changes will be much easier to understand for those just coming in, and allow for those of us with family obligations to not be left out in the rain when we have to step away for a while.

Next up, ICC Raid Buff.  It looks like as of today’s maintenance reset, we are up to 15% buff to Healing, Absorbs, Damage, and Health.  I don’t mind the Pity buff, in fact I haven’t truly seen the effects of it, as the group I’ve raided with is a skilled bunch, and I try to think that it is our skill and not the buff that is getting us these kills. (Try playing blood beast ping-pong with a mage during the Saurfang fight.)

Tank Threat Ping Pong

Tank Threat Ping Pong

Either way, that just means that if I get to do some ICC this week, it’ll be just a bit faster, never hurt anybody.

Lastly, and most importantly, the Recruit-A-Friend promotion has been updated, and now the X-53 Touring Rocket is available… this means a flying mount, with TWO SEATS!

I’ve already talked to me brother, and he plans to start up an account to do this, so I’ll be able to car thim around if needbe, this will be especially helpful whenever Cataclysm hits, and we can take to the skies in the old world.

X-53 Touring Rocket

X-53 Touring Rocket

Time is running out for those who wish to claim their Zhevra, as the launch of the X-53 Touring Rocket is now scheduled for tomorrow, Tuesday, April 27! If you’ve fulfilled all of the Recruit-A-Friend requirements necessary to claim a mount now but choose not to claim the Zhevra, you will be able to claim the X-53 Touring Rocket instead once it launches. Sounds like they’re firing it up for a final test run now….


3 thoughts on “Badges and Buffs

    • I try to have a new one for just about every post. Just takes a bit of sneaky skill to throw them together while constantly minimizing your window, because working on a gif of a Paladin and a Mage playing pingpong with a blood beast, isn’t necessarily work material.

      I do feel though, that the Saurfang fight feels like that from the tank perspective. I was OT’ing the fight, and was assigned to do that, while the MT watched the debuffs.

  1. Thus far I have been pretty pleased with the announced changes overall. I love the fact that the Dev’s are going to put a cork in the OMG I MUST GRIND MAH BADGES by elimiating the ability to do multiple raid lock outs and how many points you can get in a week. Progress is great but when people go balls to the wall just to gear out and then later complain content is old, boring, easy, whens the next content patch?, qq – well one: it is just annoying to listen to, two: makes me want to stab them repeatily, and three: isn’t really how the game is meant to be played. So blizzard is “catering” to the casual… well obviously it is the casuals that out number the hardcore and that warrenting this change . Plus, Bliz is going to go where the market is, so the hardcore are just going to have to suffer the wilting of their epeen and deal with the fact that not just the elite play the game anymore.

    YAY FOR PITY BUFFS! I recently starting raiding with a casual guild that is just starting its way into ICC – dps is low and healing is a bit… complicated… with one of them being taxed with having to cover for the lack of heals from the other two… yah, so the buff will hopefully help with the learning curves and make for a less cranky tree.

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