Just looked at some more information for the Holy Paladins out there.
As noted in the Twitter chat, and the latest blue posts, it has been confirmed that Seal of Wisdom is gone. This does not bother me, as I more often used Seal of Light because of my glyph choices. Anyway, some more information has been provided on the “replacement” for this Seal, and how it will work with the new single Judgement spell.
Holy Paladins are going to be using a new Seal as their primary seal. This new Seal is called Seal of Insight.
Some further insight and quotes from the Blues behind the break.
Seal of Wisdom Gone
Seal of Insight is the new healer-oriented Seal. It combines the effects of Light and Wisdom.
Judgement of Wisdom’s effect (casters using wands on a target to regen mana) is what we cut. The communcation error is probably mine. The new spell, just called Judgement, combines the Justice (limits movement speed) and Light (chance of a melee heal) effects.
- […] Seal of Insight: Fills the Paladin with divine power, giving each single-target melee attack a chance to heal the Paladin and restore 4% of the paladin’s maximum mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal’s energy will deal holy damage to an enemy.
- Judgement: Unleashes the energy of a Seal to judge an enemy for Holy damage. Judged targets move slower and cannot flee. Attacking a judged target has a chance of healing the attacker.
“Move slower” is a cap on run speed, as it is today.
Judgement is considered a melee attack for purposes of restoring mana via Seal of Insight.
We’re iterating on all this quickly though, so things might have changed by the next beta build.
This is starting to make a lot more sense, and again is following the new philosophy of consolidating things. So basically, the new mechanic is going to be that we use Judgement as a “melee” attack (even though it’s a melee attack from 40 yds away :P) to take advantage of the “giving each single-target melee attack a chance to heal the Paladin and restore 4% of the paladin’s maximum mana” part of the new Seal of Insight. Not a whole lot of change to be truthful. Though a welcome consolidation of skills. If you think about it, Seal of Justice, and Judgement of Justice really didn’t get used hardly at all, either that, or I am a noob and never learned it’s usefulness. The last time that I used Seal/Judgement of Justice was way back when I ran Scarlet Monastery (while at level), to keep the packs from running into each other, causing all kinds of strife.
So, anyway, I just wanted to bring this up to help the folks who haven’t gotten a chance to see these changes.